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Android · Coming soon to Google Play Early AccessFAQPT
IronWave Play before launch

IronWave

Make your name at sea

You set sail in a fishing skiff and work your way up: sink raiders, hunt monsters with your friends and, one day, besiege another guild's island. An online naval game for Android, made in Brazil.

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Android · Coming soon to Google Play

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34seas to explore
28ships to command
144enemies and bosses
111cannons and harpoons
84battle items
139quests
5themed events
197achievements
The story

A captain's life

I

Every captain starts small

You leave Lantern Harbor in a fishing skiff, with a handful of iron shot and no name. Hesitate and you end up on the bottom. Come back with a full hold and you buy a better ship and head out again.

II

What lives down there

In the mist of the Floe Field, among the ice, a serpent the size of an island waits for anyone not paying attention. At the Basalt Needles swims a turtle with stone columns, moss and pine trees on its back. Nobody takes these on alone. Bring the crew, and they pay out in gold and diamonds.

III

Captains against captains

The deeper you sail, the fewer the rules. Out there, captains hunt captains, and your rank goes up or down with every fight. There is the arena, there are battlegrounds and there are guilds: with yours, you raise an island and go after your rivals' one.

Trailer

See what it is like at sea

All recorded straight from the game, just as it plays: shots that miss, monsters that bite, ships going under.

The game

What you get to do

Aimed combat

The aiming is all yours. Drag the stick, let the broadside go and follow the shot through the air. It can miss, and so can the enemy's. Cannons are for ships, harpoons for monsters, and ten captain orders help you turn a fight around.

  • 360-degree aiming stick
  • Shots that fly and can miss
  • Ten orders: repair, smoke, marked target and more
  • Ammunition with effects: fire, slow, critical
Bosses

Bosses that call for a fleet

Some enemies will not go down to one captain. They hit hard, take a beating and heal if you run off to repair. Get the group together, surround them and keep firing.

Serpente das Brumas

16,390 hit points

Level 8 · Campo das Banquisas

Coiled in the mist among the ice floes, it bites whoever comes close and drags whole ships to the bottom.

3+ captains

Heals out of combat

Tartaruga-de-Basalto

13,680 hit points

Level 18 · Agulhas de Basalto

An island that swims: basalt columns, moss and pine trees on its back, and a shell that takes whole broadsides.

2+ captains

Heals out of combat

Polvo-das-Especiarias

32,085 hit points

Level 27 · Costa da Canela

Among the spice islands, an orange-armored octopus drags merchant ships down and never lets go of what it grabs.

3–5 captains

Heals out of combat

Galeão Silencioso

58,235 hit points

Level 36 · Mar das Calmarias

In the sea of calms, a windless, voiceless galleon fires broadsides that crack any hull.

4–5 captains

Heals out of combat

Titã da Aurora

65,535 hit points

Level 50 · Cabo da Aurora

In the ice of Aurora Cape, at the end of the world, the toughest boss at sea. Four captains almost never bring it down.

5 captains

Heals out of combat

Capitânia Rapinante

65,535 hit points

Level 14 · Cabo da Aurora

The great boss of each event shows up at Aurora Cape right on schedule. It only goes down to five well-equipped captains.

5 captains

Heals out of combat

World

34 seas linked by portals

Tap a sea to see what lives there.

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Fleet

From skiff to flagship

28 ships, and each one fights its own way.

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Artwork

Gallery

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Coming soon

On the horizon

Coming soon

New sets of parts

More sets to build your ship your way are on the way, each with its own bonus.

Coming soon

Music for the sea

The battles already have their sound. The music that sails with you is coming.

The sea is waiting

It is free. Sign up for Early Access and play before launch.

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