Lore
The stories captains tell on the quay when the tide goes out and the tavern fills up.
“The sea keeps no grudge and no promise. It only keeps those who know how to come back.” — saying from the Lantern quay

The history of the world
From the first lighthouse lit in the cove to the cape where the charts run out.

The seven regions
34 seas stitched together by passages, from the warm water of the Lantern Coast to the ice at the end of the world.

Bosses and legendary creatures
The six lords of the sea, where each one lives, and the creatures every captain runs into sooner or later.

The sea
The harbors, the harbor mist, the whirlpools, the wrecks and the moon: what every sailor knows and nobody ever wrote down.

The calendar fleets
Five fleets come back to the sea, one at a time, year after year. Each one arrives with its own ships, its own money and its own boss.
Want to know how to play? The guides walk you through every corner of the sea.