Guides
Everything the sea teaches, written by people who have taken a broadside or two. Pick a topic.
If this is your first time at sea, start with the quick guide, just three short tips, and then move on to First steps.
First steps
From the training cove to your first open sea. What to do in your first hours, what the harbor has, what is worth doing every day and how to talk to other captains.
- Before you set sail
- Training at Enseada do Farol
- What is in your hold
- Your first seas
- Quests by map
Combat
How to aim, when to use cannon or harpoon, ammunition, captain orders, battle items, repairs and what happens when you sink.
- Aiming and firing
- Cannon against ship, harpoon against creature
- Ammunition
- Captain orders
- Battle items
Ship, upgrades and Workshop
How to choose a hull, what each upgrade position does, how sets stack, how the Workshop improves your weapons and the road to the masterpieces.
- The hulls
- The upgrade positions
- The parts
- Sets
- The weapons Workshop
Guilds, island and siege
How to found and run a guild, the treasury, the island and its buildings, besieging other islands, truces, the monthly season and the island shop.
- Founding and joining
- Ranks and rights
- Treasury and guild level
- The island
- The buildings
Arena and battlegrounds
Ranked 1v1, 2v2 and 3v3 matches, rating and glory, the friendly duel and the three five-on-five battlegrounds that rotate every week.
- How to enter the arena
- Rating and seasons
- Glory and rewards
- Fixed teams: 2v2 and 3v3
- Friendly duel
Open-sea PvP
Where captains can attack each other, how you win and lose skulls and points, the ranks and the Skull shop.
- Where it applies
- Arrival protection
- Skulls
- Ranks
- The Skull shop
Treasure and voyages
Treasure maps, the diver, shipwrecks, the whirlpools that cut across the sea and expeditions for the ships sitting in port.
- Treasure maps
- Mapa do naufrágio
- The diver
- Whirlpools
- Expeditions
Economy
How much gold each level band earns, where diamonds come from, the two auctions, the daily hunt, the daily prize, the season pass and the welcome-back gift.
- The currencies
- Gold by level band
- Where diamonds come from
- The auctions
- The daily hunt
Dockside Fair
Sell the spare stuff in your storage to other captains and buy what you're missing. Each listing stays in one harbor, and whoever wants it sails there.
- What the Fair is
- Listing an item
- Price, minimum and currency
- Buying
- Collections and the fee
Events
The five themes that rotate all year round, each one's currency, the tasks, milestones, shop, scheduled bosses and the ranking.
- The calendar
- The five themes
- The event currency
- Tasks and milestones
- The event ship
Where the seas and the monsters come from is all in the lore. The numbers for every weapon, part and item live in the database.